Date: 2020-04-29
Long time no update but #HappyCakeDay anyways! ππ
#MyTwitterAnniversary https://t.co/hoqNHQ8Sio

Finally! I created my own Scoped Registry! π₯³π
#Unity #ScopedRegistries #PackageManager https://t.co/0ZpFS1F9Eg

Oh boy, it's #weekend!
So many ideas. So little time.
#happy #coding #time #everyone #Schlafrhythmus #screenshotsaturday https://t.co/FLP99ipbYs

I started something #new! π
This time it's not too big! π
This time it's just a mini project! π
And it has also something to do with #locationbased gaming plus #transportation! π¦πΆββοΈπΆββοΈπ±
β¨ Voxel editing β¨ Best practice tips number 5οΈβ£
You already know the basic brush types: Fill & Clear. But there is another one: Invert! Quickly invert voxels to get new and fun results.
β―π
#screenshotsaturday #gamedev #madewithunity #mapbox #mobile #locationbased #voxelmap https://t.co/1mofCqnkM0